My Digital Drum Kit
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Description

I have 23 surfaces available, including pads, cymbals & pedals, but the hardware could handle 28 since there are 5 unused inputs on the KITI. It can trigger 36 individual MIDI notes (63 with kiti layers) and the hardware has a maximum of 106 notes polyphony (138 with the PC). The PC is used to play music, MIDI files and record and playback audio & MIDI performances but can also be used as a sound module.

The kit rests on a neighbour friendly impact absorbing drum riser wich is made up of a carpet covered 2.5" thick wood board resting on a 4" thick layer of rubber foam (covered with black cloth).

Only the TD-6, hi-hat and kick pedals are resting on the riser (not the throne). This setup completely absords all mechanical vibrations generated by the kick pedal and the sticks hitting the pads (even a KD-7). The board weights about 80 pounds and is heavy enough to absorb vibrations generated by the beater hitting the kick pad, the rubber foam layer underneath will absorb nearly all remaining vibrations. There is very little vibration getting to the floor, wich makes the kit almost silent!

Wich means I can play, almost anytime in my apartment, without disturbing the downstair neighbour !

Also, I made some additions to the original TD-6K drum stand (MDS-6) wich was not sturdy enough to support much weight. I added horizontal bars under the already existing center bar and left and right "arms" of the stand. The left and right cymbals holders are attached to the upper and lower arms of the stand making the arms sturdy enough to support the weight of the 3 pads, crash and ride cymbals attached to the right arm. I used T-clamps to hold the additional bars.

The SPD-6 is held in place with velcro! I didnt use screws to attach the SPD to the stand holder plate, I used self-adesive velcro.The velcro acts has a vibration isolator preventing false triggering of the pads mounted near the SPD-6 on the horizontal bar of the stand. And I can detach the SPD-6 very easily.

I am now using the new CY-5 wich is much more responsive than the CY-6 That I was previously using for the hi-hat.

Using a CY-6 for the hi-hat is not easy...it took a bit of playing around with the trigger parameters of the TD-6 module to make it respond correctly because the CY-6 was not made to be used has a hi-hat trigger. The main problem was to make it respond fast enough but still be able to give good dynamic response. The CY-6 is mounted with the last part of a boom cymbal holder, but I didnt use the felt washer, plastic wing nut and metal stopper that comes with the CY-6. I replaced them with large metal washers and a metal wing nut wich holds the CY-6 firmly in place. But its still flexible a little bit wich makes it feel like a real hi-hat cymbal.

My CY-6 Trigger Setup for Hi-Hat: (for a TD-6 module, page 75 in the manual)

  • Trigger Basic

    • Trigger Type: CY-6

    • Sensitivity: 10

    • Threshold: 1

    • Trigger Curve: Linear
       

  • Trigger Advanced

    • Scan Time: 1.0 ms

    • Retrig Cancel: 1

    • Mask Time: 4 ms

Scan Time and Mask Time are the 2 most important parameters since the CY-6 was not designed as a hi-hat trigger. Using the standard CY-6 trigger setup for scan time and mask time wont let you play fast and have good dynamic response because you almost never do that on a Crash wich is what it was made for. The setup might not be exactly what you need, depending on how hard you play, but its good enough to start you off.

Questions, comments: christian@pt-cruiser.ca

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